FS1 children were given an introduction to the idea of sequencing in programming. Through coding children were able to add steps, jumps and reach the end point by adding counting the number of steps needed and by entering the commands in the form of arrows in the command box; train AI (artificial intelligence) to identify thrash/fish in the ocean; and thereby learn to develop problem-solving and critical thinking skills through entertaining gaming and interactive challenges. Children also played snakes and ladders in Maths and Movement area where they gave instructions in a sequence to their buddies on how to reach the end.
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May 2024
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